Phasing was hard to track, tough to understand, and made cards close to unplayable as paying mana for a creature to only be around every other turn wasnt worth the mana or card
Recommended build x2 Darkrai ex x2 Giratina ex x1 Sabrina x1 Leaf x2 Rocky Helmet x2 Giant Cape x1 Cyrus x1 Mars x1 Red x1 Silver x2 Pokemon Center Lady x2 Poke Ball x2 Professors Research Espeon ex & Sylveon ex deck This particular mix of Wisdom of Sea and Sky and Eevee Grove expansions thrives on consistency, healing, and sustainable tempo control
My general preference is to pick up a mana dork, then a Ghostly Prison, then Sanctum of Stone Fangs, though you can adapt to whats in your opening hand and the most pressing threats on opposing battlefields
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Installing it in standard folders didn't work