The +1/+1 isn't much, but it's just a bonus compared to the other effects
Thats because, also like Clue, you are able to ask other players if they have certain suspects, weapons, or rooms in their pile, but here making those guesses is restricted by Magic mechanics: you get the opportunity to do so only when you either deal combat damage to another player, or exile six mana value worth of cards from your graveyard at the end of your turn
And then you can go wide by swinging with 5/5 dorks that don't have the "until the end of turn" clause attached
This card was given out as a promotion at 7-11Convenience Stores in Japan only for a very limited time in July, 2011 for the Red Collection promotion
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