It possesses effects that grant it multiple attacks per turn based on the number of non-Tuner Synchro Materials used for its Synchro Summon, can negate the activation of an effect and destroy it once per turn, and can Special Summon Shooting Star Dragon from the Extra Deck when it leaves the field
" I guess if you have a stompy ramp deck that includes red, artifact synergy or otherwise, this is a lot of stats for the cost, but I think it just falls short a bit for commander
It cant be countered, its a 15/15 flier with protection from colored spells (which means protection from most single-target removal), it can put your graveyard back into your deck then go back into the command zone when it dies, and it gives you an extra turn when you cast it
If youre red/green, youll have a lot of colorless creatures anyway
Island: Produces blue mana