Visually and audibly, the game also doesnt really do much to change up the same experiences - the same beats, the same tabletop visuals - like I said, the game core tenet is creating an accurate simulation of the TCG, but it couldve changed things a bit up for some of the bigger, more iconic duelists but Ill be honest, even the basic tunes arent particularly engaging, so I played much of this game on mute, so I suppose that makes most of my musical opinions on this game moot
Lets quickly recap what protection does, and extrapolate that to everything: All damage that would be dealt to you by any players spell or creature is prevented
Jarad, Golgari Lich Lord Golgari isnt a stranger to creatures that grow if your graveyard is full of other creatures
Enchanted cards are the chase alternate arts with very low pull rates
That means, for an estimated 15 lands at the time of popping this combo: 16 Rampaging Baloths (1 original) and 120 4/4 Beasts, if the Baloths have Springheart Nantuko on them