However, that can not be said for every card
These spells are efficient and disruptive, and theyre critical to protect your own combo or deny an opponents

Starter Commander (Grave Danger) View on Archidekt Commander (1) 1 Gisa and GeralfGisa and Geralf Artifacts (9) 1 Arcane SignetArcane Signet 1 Commander's SphereCommander's Sphere 1 Dimir SignetDimir Signet 1 Grimoire of the DeadGrimoire of the Dead 1 Heraldic BannerHeraldic Banner 1 Sol RingSol Ring 1 Talisman of DominanceTalisman of Dominance 1 Unstable ObeliskUnstable Obelisk 1 Wayfarer's BaubleWayfarer's Bauble Lands (39) 1 Choked EstuaryChoked Estuary 1 Command TowerCommand Tower 1 Dismal BackwaterDismal Backwater 13 IslandIsland 1 Jwar Isle RefugeJwar Isle Refuge 1 Salt MarshSalt Marsh 1 Submerged BoneyardSubmerged Boneyard 1 Sunken HollowSunken Hollow 18 SwampSwamp 1 Temple of DeceitTemple of Deceit Sorceries (12) 1 Army of the DamnedArmy of the Damned 1 Crippling FearCrippling Fear 1 Deep AnalysisDeep Analysis 1 Distant MelodyDistant Melody 1 Enter the God-EternalsEnter the God-Eternals 1 Feed the SwarmFeed the Swarm 1 Necromantic SelectionNecromantic Selection 1 Necrotic HexNecrotic Hex 1 Pilfered PlansPilfered Plans 1 Syphon FleshSyphon Flesh 1 VictimizeVictimize 1 Zombie ApocalypseZombie Apocalypse Instants (5) 1 Cruel RevivalCruel Revival 1 Lazotep PlatingLazotep Plating 1 MurderMurder 1 Sinister SabotageSinister Sabotage 1 UndermineUndermine Enchantments (4) 1 Curse of DisturbanceCurse of Disturbance 1 Liliana's MasteryLiliana's Mastery 1 Open the GravesOpen the Graves 1 Vampiric RitesVampiric Rites Planeswalkers (1) 1 Liliana, Untouched by DeathLiliana, Untouched by Death Creatures (29) 1 Cemetery ReaperCemetery Reaper 1 Champion of the PerishedChampion of the Perished 1 Diregraf CaptainDiregraf Captain 1 Eternal SkylordEternal Skylord 1 Fleshbag MarauderFleshbag Marauder 1 Geralf's MindcrusherGeralf's Mindcrusher 1 Gleaming OverseerGleaming Overseer 1 Gravespawn SovereignGravespawn Sovereign 1 Gray Merchant of AsphodelGray Merchant of Asphodel 1 Havengul LichHavengul Lich 1 Josu Vess, Lich KnightJosu Vess, Lich Knight 1 Laboratory DrudgeLaboratory Drudge 1 Lazotep ReaverLazotep Reaver 1 Liliana's DevoteeLiliana's Devotee 1 Liliana's Standard BearerLiliana's Standard Bearer 1 Lord of the AccursedLord of the Accursed 1 Lotleth GiantLotleth Giant 1 Loyal SubordinateLoyal Subordinate 1 Midnight ReaperMidnight Reaper 1 Mire TritonMire Triton 1 Overseer of the DamnedOverseer of the Damned 1 Scourge of Nel TothScourge of Nel Toth 1 Spark ReaperSpark Reaper 1 Unbreathing HordeUnbreathing Horde 1 Undead AugurUndead Augur 1 Vela the Night-CladVela the Night-Clad 1 Vengeful DeadVengeful Dead 1 Vizier of the ScorpionVizier of the Scorpion 1 Withered WretchWithered Wretch Bring Out Your Dead The gameplan is simple: play zombie, send them into battle to die for the cause, and bring them back with Gisa and GeralfGisa and Geralf for round two

All Wizards offers is rule 3.14, which states if a card must be tapped or flipped, it must be turned approximately 90 degrees (tapped) or 180 degrees (flipped), whichever is appropriate
Banned in Standard, this card is testament to the power of rummaging