If we do not have all of the cards we need, we can make some substitutions, but this makes the strategy less consistent
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Adventure in the Forgotten Realms expansion has about 30 commander cards, while the previous standard set had only around 20
You probably have fond memories of Oko, Thief of Crowns and Uro, Titan of Nature's Wrath only being recent big uh-ohs in Magic's long history
Because these variants are restricted to the highest tier of regional tournament distributions, the available circulating supply in the ecosystem is almost non-existent