Good token commanders in MTG must have at least 1 of the following 3 characteristics: The ability to generate a large number of tokens at a proportionally low mana and opportunity cost Easily repeatable token generation Strong supporting effects for tokens that justify not being able to create tokens Good token commanders also can have the following traits in conjunction with the above: Fast, accessible payoffs for creating your tokens, such as giving them haste, boosting their power, or gaining effects when they die Potential for establishing infinite combos with your tokens Miscellaneous useful effects Many of the strongest token commanders have multiple traits from the lists above and contain access to green and/or white cards, as these colors have the most powerful support cards for token strategies, many of which were shown earlier

The absence of these cheap safety valves has altered the pace of the game, allowing complex engine-based strategies to flourish where they previously might have been dismantled
Additionally, there are still ways to get rid of Indestructible cards - they aren't totally immortal
RELEASE DATE 9-08-23
As a note, most infinite flicker combos tend to use a combination of a handful of cards: Panharmonicon, Felidar Guardian, Ephemerate, Cloudshift, Restoration Angel, and Lumbering Battlement