Lastly, each card has keywords and abilities that give hints at in-game mechanics
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Sephiroth, the Savior (Atraxa, Grand Unifier) This one I'm surprised at as well, but because of how low it is
Mostly linear narrative, some free exploration and sidequests Manage a party of three to five characters Random encounters Turn-based battles Characters gain levels from winning fights Find and buy equipment There are many facets in common between JRPGs and other styles of RPG
More on the Lore front, Fa Zhou - War Hero, gives players a chance at 3 extra Lore points with its ability Training Exercises: Whenever one of the player's characters challenges another character, as long as it's the second challenge in the turn, the player gains 3 Lore