It also has quite possibly has the most "out-of-game" interactivity of any card printed in any card game ever made

Abyssal Harvester Abzan Charm Acrobatic Maneuver Ajani Fells the Godsire Ajani Unyielding Ajani, Inspiring Leader Alabaster Host Intercessor Angel of Deliverance Angelic Ascension Angelic Edict Anoint with Affliction Archenemy's Charm Astarion's Thirst Astral Confrontation Astral Drift Astral Slide Auron, Venerated Guardian Baffling End Baleful Mastery Banish from Edoras Banisher Priest Become Anonymous Bind (playtest) Bishop of Binding Blade Banish Blazing Hope Blessed Light Blessed Reincarnation Blur Bogslither's Embrace Boneclad Necromancer Bring to Trial Brittle Effigy Brutal Cathar Calix, Destiny's Hand Carrion Imp Catapult Master Cemetery Reaper Chained to the Rocks Circle of Confinement Citizen's Arrest Cloudshift Cold Storage Colossal Whale Complete Disregard Conjurer's Closet Constricting Sliver Consuming Ashes Contraband Livestock Crack in Time Crib Swap Cruel Alliance Dakkon, Shadow Slayer Dark Impostor Daydream Deadly Rollick Death in the Family Death-Mask Duplicant Deathrite Shaman Declaration in Stone Devout Decree Dimensional Exile Dimir Doppelganger Dino DNA Dire Tactics Driftgloom Coyote Early Winter Eat to Extinction Eaten Alive Eater of the Dead Emeritus of Truce Endless Sands

When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power
[casthaven]Padeem, Consul of Innovation[/casthaven] [casthaven]Arcum Dagsson[/casthaven], [casthaven]Memnarch[/casthaven], and [casthaven]Muzzio, Visionary Architect[/casthaven] have another friend to potentially lead their artificial armies against the forces of nature upon which monoblue decks so commonly choke
#6: Urban Retreat Urban Retreat is one of the most intriguing cards on this list, and one thats a bit difficult to evaluate