Protection Supplementing the interaction that would otherwise be used to protect your own wins is a suite of protection specific cards that, thanks to the presence of creature-based tutors, are much more reliable to find in the average game than they are without those tutors present
And, at least from my reading of the explanation, it has the capacity to offer a much more varied suite of decks for players to try their hand at offering "dozens of games straight from the box." In a nutshell, WOTC wants to give new players an onramp to MTG from the "I am interested in Magic, but I dont know anything." stage all the way to the "Oh, Ive identified what I like to do, and Im going to do more of that." stage
And the fail case is just the original Dreadmaw So the turn you play this, you can immediately put a counter on a creature, and then the next turn you can do it too
Werewolf Pack Leader allows us to draw a card whenever we attack with creatures totaling power 6 or greater
Clarion Spirit), 2/2 Zombies or 1/1