Think Skullbriar, the Walking Grave, but for a variety of different effects like losing abilities, permanent stat increases, etc
BPhillipYork: This is pretty decent, scrying out some giant krakens and serpents is pretty nice
Bellowing Crier Rating: 3/10 Well get to Pond Prophet, which is a much better card, but that doesnt take anything away from Bellowing Crier
Luckily, there are a lot of great Ally cards you can play alongside it, letting you make a massive threat with a big Wolf army
You want to focus on big, impactful creatures that really shake up the board state upon entering the field, and who can continue to disrupt the game as long as they are on the field (or, possibly, by coming back from your Graveyard again, and again, and again) Protecting Yourself from an Early Grave, and Knowing Your Match-ups Reanimator decks also dip into forms of spot removal