For them, time stopped moving in that they couldn't move on, often left stuck wallowing in despair or anger
Attack Position: Banish this card, then target 1 "Performapal" or "Odd-Eyes" Monster in your GY

Goblin Bird-Grabber Goblin Ski Patrol Graviton, Fundamental Force Gravity Negator Grotesque Hybrid Groundling Pouncer Gryffwing Cavalry Guardian of Solitude Gust Walker Gust-Skimmer Gwaihir, Greatest of the Eagles Harmattan Efreet Heavenly Qilin Helitrooper Helium Squirter High-Flying Ace Honorbound Page Hopping Automaton Hovel Hurler Human Torch Hyalopterous Lemure Imperial Aerosaur Infernal Pet Inkling Mascot Iron Man, Futurist Paragon Ironclaw Buzzardiers Jason Bright, Glowing Prophet Kalastria Nightwatch Kami of Tattered Shoji Katsumasa, the Animator Kavu Glider Keen Glidemaster Kheru Lich Lord Kill-Zone Acrobat Killer Whale Kitesail Skirmisher Kithkeeper Kithkin Zephyrnaut Kor Aeronaut Kor Sky Climber Krovikan Elementalist Landroval, Horizon Witness Leaping Lizard Leaping Master Locthwain Gargoyle Lowland Oaf Machine Man, Model X-51 Majestic Heliopterus Majestic Myriarch Manor Gargoyle Manta Riders Mantis Engine Marketwatch Phantom Merrow Levitator Merrow Wavebreakers Mesa Chicken Mist Dragon Mistfire Adept Mistform Stalker Moniker Mage Morphling Mothdust Changeling Ms

Often, just one activation of The Wandering Minstrel can lead to taking someone out of the game, if not everyone, if you have a big enough battlefield
It allows you to send one monster from your deck to the graveyard